Images of Anime Character Final Fantasy Costumes

Images of Anime Character Final Fantasy Costumes

2001 American animated sci-fi film

Final Fantasy: The Spirits Within
Theatrical poster for Final Fantasy: The Spirits Within featuring five characters and the tagline "Unleash a New Reality"

Theatrical release affiche

Directed past Hironobu Sakaguchi
Screenplay by
Story by Hironobu Sakaguchi
Based on Final Fantasy
by Hironobu Sakaguchi
Produced by
Starring
Edited by Chris South. Capp
Music by Elliot Goldenthal

Product
companies

Distributed past Sony Pictures Releasing [2]

Release dates

  • July 2, 2001 (2001-07-02) (premiere)
  • July eleven, 2001 (2001-07-11) (U.s.)

Running time

106 minutes [3]
Countries
Language English language
Upkeep $137 one thousand thousand [half-dozen] [7]
Box role $85.1 1000000 [half dozen]

Final Fantasy: The Spirits Inside is a 2001 scientific discipline fiction picture show directed by Hironobu Sakaguchi, creator of the Final Fantasy franchise. It was the first photorealistic computer-blithe feature film and the most expensive video game-inspired movie until the release of Prince of Persia: The Sands of Time in 2010. [8] [9] It features the voices of Ming-Na Wen, Alec Baldwin, Donald Sutherland, James Woods, Ving Rhames, Peri Gilpin and Steve Buscemi.

The film follows scientists Aki Ross and Physician Sid in their efforts to free a post-apocalyptic Earth from a mysterious and deadly alien race, the Phantoms, which have driven the remnants of humanity into "barrier cities". Aki and Sid must fight against General Hein, who wants to employ more violent means to end the conflict.

Square Pictures rendered the film using some of the nearly advanced processing capabilities available at the fourth dimension. A return farm of 960 workstations was tasked with rendering each of the film's 141,964 frames. It took a staff of 200 about four years to complete The Spirits Within. Square intended to make the character of Aki Ross into the globe's kickoff photorealistic computer-animated extra, with plans for appearances in multiple films in different roles.

The Spirits Within premiered in Los Angeles on July two, 2001, and was theatrically released in the U.s.a. on July eleven. It received mixed reviews, but was widely praised for its characters' realism. Due to rising costs, the film profoundly exceeded its original budget toward the end of product, reaching a final cost of $137 million (equivalent to $182 1000000 in 2022); information technology grossed only $85 million at the box office. [6] The moving-picture show has been called a box role bomb [x] and is blamed for the demise of Foursquare Pictures. [11]

Plot [ edit ]

In 2065, Earth is infested by alien life forms known every bit Phantoms. By concrete contact Phantoms consume the Gaia spirit of living beings, killing them instantly, although small-scale contact may just result in an infection. The surviving humans live in "barrier cities" protected by energy shields that prevent Phantoms from entering, and are engaged in an ongoing struggle to free the planet. Subsequently existence infected by a Phantom during one of her experiments, scientist Dr. Aki Ross (Ming-Na Wen) and her mentor, Dr. Sid (Donald Sutherland) observe a ways of defeating the Phantoms by gathering 8 spirits, unique energy patterns contained by various lifeforms. When joined, the resulting energy moving ridge can negate the Phantoms. Aki searches for the 6th spirit in the ruins of New York City when she is cornered by Phantoms only rescued past Helm Gray Edwards (Alec Baldwin) and his squad Deep Optics, consisting of Master Sergeant Ryan Whittaker (Ving Rhames), Neil Fleming (Steve Buscemi) and Corporal Jane Proudfoot (Peri Gilpin). Information technology is revealed that Greyness was once romantically involved with Aki.

Returning to her bulwark metropolis, Aki joins Sid and appears before the leadership council along with Full general Douglas Hein (James Woods). Hein is determined to use the Zeus cannon, a powerful weapon aboard a space station, to destroy the Phantoms, though Sid is concerned the cannon will impairment Earth's Gaia (a spirit representing its ecosystem). Aki delays the use of the cannon past revealing that she has been infected and the nerveless spirits are keeping her infection stable, convincing the council that there may be another way to defeat the Phantoms. Notwithstanding, this revelation leads Hein to incorrectly conclude that she is being controlled past the Phantoms. Aki and the Deep Optics squad succeed in finding the seventh spirit as Aki's infection begins to worsen and she slips into unconsciousness. Her dream reveals to her that the Phantoms are the spirits of expressionless aliens brought to Earth on a fragment of their destroyed planet. Sid uses the seventh spirit to bring Aki's infection back under command, reviving her.

To scare the quango into giving him clearance to burn down the Zeus cannon, Hein lowers role of the barrier shield protecting the city. Though Hein intended that just a few Phantoms enter, his programme goes amiss and legions of Phantoms invade the unabridged city. Aki, Sid and the Deep Eyes attempt to reach Aki's spaceship, their means of escape, but Ryan, Neil and Jane are killed past Phantoms. Hein escapes and boards the Zeus cannon'due south space station, where he finally receives say-so to burn the cannon.

Sid finds the eighth spirit at the crater site of the alien asteroid's impact on Earth. He lowers a shielded vehicle, with Aki and Gray aboard, into the crater to locate the terminal spirit. Merely before they tin attain information technology, Hein fires the Zeus cannon into the crater, not only destroying the eighth spirit but as well revealing the Phantom Gaia. Aki has a vision of the Phantom home planet, where she is able to receive the eighth spirit from the alien particles in herself. When Aki awakens, she and Grey combine information technology with the other vii. Hein continues to burn the Zeus cannon despite overheating warnings and unintentionally destroys the cannon and himself. Gray sacrifices himself equally a medium needed to physically transmit the completed spirit into the alien Gaia. The Earth's Gaia is returned to normal as the Phantoms arise into space, finally at peace. Aki is pulled from the crater holding Gray'south body, and is seen looking into the newly liberated world.

Production [ edit ]

Evolution [ edit ]

Snow White was the beginning all-colour, total-length cartoon, and everyone idea [Disney] was crazy. He could accept gone out and hired a real actress and got some little people to play the dwarfs; just he felt very strongly that there was a better way to tell that particular story.

Chris Lee, producer [12]

From early on, it had been decided that The Spirits Within would be filmed entirely in English. [thirteen] The original script, written by Sakaguchi, was titled Gaia. [14] The screenplay was after rewritten by Al Reinert and Jeff Vintar. [15] The film was co-directed by Motonori Sakakibara, [16] with Jun Aida and Chris Lee both serving as producers. [17] Lee compared The Spirits Within, the first full-length photorealistic animated film, to Walt Disney's Snow White and the Seven Dwarfs , the outset full-length cel animated film. [12] In order to keep the film in line with Hironobu Sakaguchi'due south vision as director, several script rewrites took place, [18] most in the initial stages of production. [13] It was reported in Apr 2000 that Square was partnering with Columbia Pictures on the moving-picture show, [19] making it the starting time animated feature Columbia had worked on since Care Bears Movie Two: A New Generation in 1986. [20] Columbia was given the rights to distribute the picture worldwide, with the exception of Asia. [19]

The Spirits Within was completed over a menses of four-years, during which approximately 200 people put in a combined 120 years of piece of work on it. [21] The first 18 months of development were spent creating the in-house software SQFlesh, which plugged into the programs Autodesk Maya and RenderMan. The majority of the rest of production was spent on animation. [22] Square accumulated 4 SGI Origin 2000 series servers, four Onyx2 systems, and 167 Octane workstations for the film'south product. [23] [24] The basic flick was rendered at a custom render farm created by Foursquare in Hawaii. Information technology housed 960 Pentium III-933 MHz workstations. Grapheme movements were filmed using movement capture engineering science. [25] [21] Animator Matthew Hackett stated that while motion capture was effective for many of the scenes, in others animators still had to add together movements manually. Hand and facial movements were all done manually. Some of General Hein's facial features and poses were based on Hackett. [14] As animators did not want to use any bodily photographs in the film, all backgrounds were washed using matte paintings. [26] 1,327 scenes in total needed to be filmed to animate the digital characters. [21] The movie consists of 141,964 frames, with each frame taking an average of 90 minutes to return. [21] Past the end of production Square had a total of 15 terabytes of artwork for the picture. [21]

At kickoff it was very lonely sitting in that berth and eerie to meet (Aki'due south) lips move and my words coming out, merely slowly I began to enjoy my time with Aki, and I became attuned to her.

Ming-Na, vocalisation actor [27]

Aki Ross's voice actor, Ming-Na Wen, was selected for a perceived fit betwixt her personality and Aki's. [28] Ming-Na, who plant the role via her publicist, [29] said she felt like she had given nascency with her voice to the character. [xxx] She gradually accustomed herself to the difficulty of working without the presence and spontaneity of real actors, and commented that the voice-acting piece of work did non take much time, equally she would just go into the studio "one time or twice a month for well-nigh iv months" with no demand for brand-up and costuming sessions. [27] The workload was so light it did not interfere with her acting commitments in the telly series ER . [27]

Sakaguchi stated he was pleased with the film's concluding cut, saying he would not have changed anything if given the take chances. [13] The picture show had high cost overruns towards the end of filming. New funds had to be sourced to embrace the increasing production costs while maintaining staff salaries. [13] The motion picture's terminal price of $137 million, [6] which included nigh $30 million spent on marketing by Columbia Pictures, [31] escalated from an original budget rumored to be effectually $70 million. [25] $45 one thousand thousand alone was spent on the construction of Square's studio in Hawaii. [vii]

Themes [ edit ]

Director Sakaguchi named the principal character after his mother, Aki, who died in an blow several years prior to the production of the film. Her death led Sakaguchi to reflect on what happened to the spirit after death, and these thoughts resurfaced while he was planning the film, eventually taking the form of the Gaia hypothesis. [fourteen] He after explained that the theme he wanted to convey was "more of a complex idea of life and death and spirit", believing that the all-time style to portray this would be to ready the film on Earth. Past comparison, Concluding Fantasy video games are set in fictional worlds. [32] Dan Mayers from Sight & Sound stated the picture show followed the same theme typically found in Final Fantasy video games: "A party of heroes averts impending global holocaust by drawing on their individual skills, gaining cognition through challenges and emerging victorious with new-found dear and respect for themselves and their companions." [33] Writing in the book Robot Ghosts and Wired Dreams, Livia Monnet stated the film remediated "the notion of life in the neovitalistic, evolutionary biology of Lynn Margulis and in gimmicky theories on bogus life", going on to state that the movie's exploration of the Gaia hypothesis raised interesting questions regarding the life and death process of both cinema and digital media, as well as gimmicky life sciences, cybernetics, philosophy and science fiction. The concept of artificial life and resurrection was also discussed, and compared to similar themes in the 1914 book Locus Solus ; the Phantoms in The Spirits Inside were considered to exist brought to life past diverse forces: by the alien planet's red Gaia and then by human being spiritual free energy. [7]

Character design [ edit ]

A screenshot from the film showing Aki Ross, a young woman with black hair

Aki Ross was designed to be as realistic every bit possible; Square Pictures intended for the CGI graphic symbol to exist the earth'due south showtime artificial actress to announced in multiple films in multiple roles.

Each grapheme's base of operations body model was built from more than than 100,000 polygons, [34] plus more than 300,000 for wear alone. [23] Aki's graphic symbol model bears threescore,000 hairs, each of which were separately and fully animated and rendered. [thirty] In creating the characters, designers had to transition between using PowerAnimator, Autodesk Maya and RenderMan. [35]

Aki'south appearance was conceived past the lead animator of the project, Roy Sato, who created several conceptual designs for Sakaguchi to consider, so used the selected pattern as a guide for her graphic symbol model. [36] Sato perceived Aki'due south original wait as a "supermodel", and subsequently removed her make-up and shortened her pilus in order to give her a more intelligent look that would "convince people that she's a scientist." [37] In an interview, Sato described actively trying to make her appear as realistic every bit possible, making her similar to himself in every bit many ways as he could in the animation, including elements of his personality through facial expressions. [36] He ended that Aki ended up existence similar to him in almost every way, with the exception that "she'southward a lot cuter". [36] The model for Aki was designed to closely follow homo appearance, with Sakaguchi commenting in an interview "I think it's OK to look at Aki and be convinced that she's a homo." [28]

While Foursquare ruled out any gamble of a sequel to The Spirits Inside before it was even completed, Sakaguchi intended to position Aki every bit beingness the "main star" for Square Pictures, using her in later games and films by Foursquare, and including the flexibility of being able to change aspects such as her historic period for such appearances. [28] Ming-Na stated that she would be willing if asked to go on voicing Aki. [27] Aki only made one appearance outside of the flick; in 2002 she appeared in a sit-in video that Foursquare Pictures made to present to The Wachowskis before developing Final Flight of the Osiris for The Animatrix . The short picture, appearing in the DVD'due south bonus content and featuring her with a slightly modified design, shows her acrobatically dueling a robot from the Matrix setting. [38] Presently afterward, Square Pictures was closed and absorbed into Foursquare, which ceased using the character. [eleven]

Music and soundtrack [ edit ]

Final Fantasy – Original Move Picture Soundtrack
Soundtrack album of Final Fantasy: The Spirits Within by
Released July three, 2001
Recorded Watford Colosseum, Watford
AIR Lyndhurst Hall, London
Genre Moving picture music [39]
Length 56:35
Language English language
Characterization Sony Classical
Producer Teese Gohl
Elliot Goldenthal chronology
Titus
(2000)
Final Fantasy – Original Motion Picture Soundtrack
(2001)
Frida
(2002)

The soundtrack to the film was released on July 3, 2001 by Sony Music. [39] Elliot Goldenthal composed the unabridged score, besides as the motion picture'south theme song, "The Dream Within", [14] which had lyrics written past Richard Rudolf and vocals performed by Lara Fabian. [40] Director Hironobu Sakaguchi opted for the acclaimed Goldenthal instead of Nobuo Uematsu, the composer of the Concluding Fantasy games' soundtracks, a decision met with mixed opinions every bit the former was completely unknown to many of the games' fans. [40] The final vocal on the anthology and the 2d and final song to play during the moving-picture show's credits (later "The Dream Within") is "Spirit Dreams Inside" past Japanese rock band L'Arc-en-Ciel. [40]

The film's score was performed by the London Symphony Orchestra [14] with Belgian composer Dirk Brossé conducting. It was recorded in the Great britain at the Watford Coloseum and the London AIR Lyndhurst Hall and was mixed at the Manhattan Heart Studios in the U.s.a.. [41] In the liner notes to the anthology, Goldenthal describes the soundtrack equally combining "orchestration techniques associated with the late 20th-century Shine advanced, likewise as my ain experiments from Alien iii , and 19th-century Straussian brass and cord instrumentation." [42] In the film'due south 'Making of' featurette, Goldenthal states he used "ghostly choral" music when the Phantoms are emerging, in an attempt to give a celestial feeling, and focused on low contumely clusters and taiko drum rhythms for trigger-happy scenes. When Aki talks near a dying girl, Goldenthal used a piano in order to requite a domestic home-like feeling to a completely foreign environs, too choosing to use a flute each fourth dimension Aki focusses on Gaia, as he believed it to be the most "human being kind of instrument". [14]

The album was met with positive reviews. Neil Shurley from AllMusic, who gave the album iv out of v, stated the album would probably take been nominated for an Oscar if the flick itself had been more than popular, [39] as did the reviewer from Soundtrack Limited, who gave the soundtrack 5 out of five. [43] Christopher Coleman from Tracksounds gave the soundtrack 10 out of 10, stating the feel of the album was "expansive and purple" and that the score elevated the viewing experience of the film. [40] A review from Filmtracks gave the album 4 out of 5, calling it "an easy album to recommend", adding "parts of it will blow you lot out of your seat." [44] Dan Goldwasser from Soundtrack.internet also gave the soundtrack 4 out of 5, calling it a "must have". [45]

The anthology peaked at No. nineteen on Billboard'southward Top Soundtracks list and No. 193 on the Billboard 200 on July 28, 2001. [46] The track "The Dream Within" was nominated for "Best Original Song Written for a Film" at the 2002 World Soundtrack Awards, simply lost to "If I Didn't Accept Yous" which was composed for Monsters, Inc. . [47]

Release [ edit ]

Box role [ edit ]

Before the flick's release, there was already skepticism of its potential to be financially successful. Chris Taylor from Fourth dimension mag noted that video game adaptations had a poor track record at the box office and that it was Sakaguchi'south first feature moving-picture show. [25] The picture debuted on July 2, 2001 at the Mann Bruins Theater in Los Angeles, California, [48] and was released in the Usa on July 11, making $32 million in North America [6] and selling 5,961,378 tickets in the Us. [5] The film grossed $85 million in worldwide box office receipts, [6] including ¥1 billion in Japan. [49] 1,456,523 tickets were sold in France, [50] 4,299,604 tickets in other European countries [v] and 446,728 tickets in Brazil. [51] The film accomplished average to poor results at the box part in most of Southeast Asia; even so, information technology performed well in Australia, New Zealand and South Korea; [52] 160,100 tickets were sold in Seoul City. [53]

In 2006, Boston.com regarded it as the 4th biggest box office bomb, estimating the film's losses at the end of its cinema run at over $94 million. [10] In March 2012, CNBC considered it to exist the 9th biggest box function bomb. [54]

Critical reception [ edit ]

If the aggressive mix of East–West, movie-game and anime-action doesn't pay off, nosotros may still recall this as the moment truthful CG actors were born.

Time mag [25]

The Spirits Inside holds an blessing rating of 44% on Rotten Tomatoes based on 145 reviews, with an average rating of five.30/10. The website'due south critical consensus reads, "The movie raises the bar for computer blithe movies, but the story is dull and emotionally removed." [55] Metacritic, which uses a weighted average, gives the film a score of 49 out of 100 based on 28 critics, indicating "mixed or average reviews". [56] Audiences surveyed by CinemaScore on opening night gave the film an average class of "C+" on an A+ to F scale. [57]

Roger Ebert of the Chicago Sun-Times was a strong advocate of the film; he gave it 3½ stars out of four, praising it equally a "technical milestone". While having some pocket-size criticism of the plot, he concluded the reason to see the film was "merely, gloriously, to wait at it", especially praising the realism in Aki'southward face up. [58] He also expressed a desire for the film to succeed in hopes of seeing others made in its image, though he was skeptical of its ability to be accustomed. [59] Peter Bradshaw of The Guardian echoed concerns about the plot, describing it as "adequate" though besides stating it quickly slipped into cliche. He besides had loftier praise for the blitheness in general, though lamented that the character'south faces did not look quite real plenty. [60]

Writing in a 2007 article about the uncanny valley, John Mangan from The Age cited character's eyes in the moving picture as an example of this phenomenon, where attempts to create realistic humans unintentionally cause revulsion; [61] Peter Travers from Rolling Stone stated it was enjoyable watching the characters at first, "Simply so you notice a coldness in the eyes, a mechanical quality in the movements". [62] Nell Minow from Common Sense Media also expressed concerns near realism in the characters, describing the visuals as stunning overall only finding subtle issues with characters talking and interim. Describing the dialogue equally "passable", Nell too said the script read like a refuse from Pokemon , and that its "confusing gibberish about the earth's spirit [would] non do justice to the beliefs of environmentalists or pantheists". [63] Todd McCarthy from Variety gave a positive review, praising the phonation work and visuals though saying the characters were no more than emotionally expressive than those in traditional animation. McCarthy described the acting as "no worse" than the majority of science-fiction films, besides saying that equally far equally video game adaptation films went, The Spirits Within "certain beats Lara Croft: Tomb Raider ." [64]

Reception of Aki Ross [ edit ]

Aki Ross in a bikini, as featured in Maxim magazine

Maxim 's featuring of Aki in their "Hot 100" list resulted in increased media attention towards the grapheme.

Aki'southward appearance was received positively by critics, [65] with praise for the finer details of the character model such every bit the rendering of her hair. [66] Entertainment Weekly named Aki an "it daughter", stating that "Calling this action heroine a cartoon would exist like calling a Rembrandt a putter." [67] Ruth La Ferla from The New York Times described her equally having the "sinewy efficiency" of Alien franchise graphic symbol Ellen Ripley and visual appeal of Julia Roberts' portrayal of Erin Brockovich. [68] The book Digital Shock: Confronting the New Reality by Herve Fischer described her every bit a virtual actress having a "beauty that is 'really' impressive", comparing her to video game character Lara Croft. [69] In contrast, Livia Monnet criticized her grapheme every bit an example of the constantly kidnapped female person in Japanese cinema, farther "diluted" past her existence solely equally a computer-generated character representing "an ideal, cinematic female character that has no real referent." [7]

Writing in the book Activeness and Adventure Movie theater, Marc O'Day described her every bit among the "least overtly eroticised" female characters in scientific discipline fiction, though stated that Aki was "transformed in a variety of poses into an erotic fantasy machine" in a bikini photo shoot that was included on the DVD'south special features. [70] She appeared dressed in the bikini on the cover of Maxim , and was ranked by the magazine and its readers as 1 of the sexiest women of 2001, placing at No. 87 out of 100 and condign the first fictional woman to e'er brand the list. [68] The same epitome of her appeared in the "Babes: The Girls of Sci Fi" special issue of SFX . [71]

Legacy and related media [ edit ]

The merger betwixt Square and Enix, which had been under consideration since at least 2000 according to Yasuhiro Fukushima, Enix chairman at the time, was delayed considering of the failure of the film and Enix's hesitation at merging with a visitor that had simply lost a substantial amount of money. [72] Square Pictures announced in late January 2002 that they were endmost down, largely due to the commercial failure of The Spirits Within. [11] [73]

The film's CGI effects accept been compared favourably with those in after films, such as Avatar (2009). [74] [75] In 2011, BioWare fine art managing director Derek Watts cited The Spirits Within every bit a major influence on the successful Mass Outcome series of action role-playing games. [76] In the offset episode of the Square Enix published 2015 video game Life Is Strange , when the atomic number 82 character interacts with a Television set, she mentions the idea of watching the film, and says "I don't care what anybody says, that's one of the best sci-fi films ever made." [77]

Although the movie was loosely based on a video game series, there were never whatever plans for a game adaptation of the film itself. Sakaguchi indicated the reason for this was the lack of powerful gaming hardware at the time, feeling the graphics in any game adaptation would be far too much of a step down from the graphics in the picture itself. [13] A novelization was written by Dean Wesley Smith and published by Pocket Books in June 2001. [78] The Making of Final Fantasy: The Spirits Within, a companion book, was published by BradyGames in August 2001. [79] Edited by Steven Fifty. Kent, the 240 page color book contains a foreword by director Sakaguchi and extensive data on all aspects of the moving-picture show'due south cosmos, including concept fine art, storyboards, sets and props, layout, motion capture and animation, every bit well as a draft of the total script. [80]

Accolades [ edit ]

The flick won the "Jury Prize" at the 2002 Nihon Media Arts Festival. [7] Information technology was nominated for "Best Audio Editing – Animated Feature Film, Domestic and Strange" at the 49th Golden Reel Awards [81] as well as "Best Blithe Feature" at the 5th Online Film Critics Society awards. [82] Conversely, the moving picture was also nominated in the worst screenplay category at the 2001 Stinkers Bad Movie Awards, but lost to Pearl Harbor . [83] The movie's trailer was nominated for the "Golden Fleece" award at the 3rd Golden Trailer Awards. [84]

Year Event Award Nominee Result
2002 Golden Reel Awards Best Sound Editing – Animated Characteristic Film Sound editing team Nominated
Aureate Trailer Awards Golden Fleece Final Fantasy: The Spirits Within trailer
(Giaronomo Productions, Inc.)
Nominated
Japan Media Arts Festival Jury Prize Final Fantasy: The Spirits Within Won
Online Film Critics Society Awards Best Animated Feature Final Fantasy: The Spirits Inside Nominated
Saturn Awards Best DVD Special Edition Release Terminal Fantasy: The Spirits Within DVD Nominated
World Soundtrack Awards Best Original Vocal Written for a Film "The Dream Inside"
(Elliot Goldenthal, Richard Rudolf, and Lara Fabian)
Nominated
Stinker Laurels Worst Screenplay for a Film Grossing More than Than $100M Worldwide Using Hollywood Math Final Fantasy: The Spirits Within Nominated

Dwelling house media [ edit ]

A ii-disc DVD version of the film was released on October 23, 2001, with the Blu-ray edition released on Baronial vii, 2007. [85] Ii weeks before it was released the DVD version was listed on Amazon.com every bit one of the most-anticipated releases, and it was expected to compensate some of the money lost on the film's disappointing box office functioning. [31] The DVD was initially a top seller; in February 2002, Jun Aida said that while sales were withal stiff, they were non good enough to salve Foursquare Pictures from closing. [73] Both versions contained ii full-length commentary tracks (i featuring Motonori Sakakibara, sequence supervisor Hiroyuki Hayashida, atomic number 82 artist Tatsuro Maruyama, and creature supervisor Takoo Noguchi; the second featuring animation manager Andy Jones, editor Chris S. Capp, and staging director Tani Kunitake) [86] as well as an isolated score with commentary. They likewise contained a version of the picture in its bones CGI and sketch form, with the option of pop-up comments on the film. An easter egg shows the cast of the motion picture re-enacting the dance from Michael Jackson's Thriller . Xv featurettes, including vii on character biographies, three on vehicle comparisons and an interactive "Making Of" featurette, were as well included. Other features included Aki's dream viewable as a whole sequence, the moving-picture show's original opening sequence, and intentional outtakes. [87] [88] Peter Bracke from High-Def Digest stated the DVD was "so packed with extras it was about overwhelming", stating that Sony went "all-out" on the extra features in a likely endeavor to boost DVD sales and recover losses. [86] A single-disc edition of the flick with significantly less special features was released on August 27, 2002. [89]

Every bit of December 13, 2001, the film grossed $26.6 million in video rental revenue in the United States, equivalent to 83.4% of its box part gross in the state. [90] The DVD was nominated for "All-time DVD Special Edition Release" at the 28th Saturn Awards. [91] Aaron Beierle from DVD Talk gave a positive review of the DVD, rating it 4½ out of five stars for audio quality, video quality and special features. [87] Dustin Somner from Blu-ray.com gave the Blu-ray version five out of 5 stars for video quality and special features, and four½ stars for sound quality. [88] Peter Bracke gave the Blu-ray version 4 out of 5 stars overall. [86] The film was released in 4k Ultra HD Blu-ray in November 2022, with improved sound to Dolby Atmos/TrueHD 7.1 aqueduct format. [92]

References [ edit ]

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Bibliography

External links [ edit ]

Official website

Images of Anime Character Final Fantasy Costumes

Source: https://en.wikipedia.org/wiki/Final_Fantasy:_The_Spirits_Within

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